Improved visual clarity
fing-a-ding » Devlog


## Improve Multiplier Visuals
The game had a multiplier mechanic which wasn't very obvious when playing. Now the cubes will shrink as they rise towards the gate, and visually better communicate their capability to add to the multiplier.
##Improved visuals for direction indication
A small update for the direction indicator, to better match the player color
##Prevent glitches at very high scores
When high scores were reached, the spawning cubes could become problematic, launching other cubes with excessive force. This issue should now be less likely to occur.
Files
bouncy-knight-web.zip Play in browser
Version 32 Feb 03, 2025
fing-a-ding
Status | Prototype |
Author | Occuros |
Genre | Action |
Tags | Arcade, bevy, bevyengine, Endless, Fast-Paced, mobile, Physics, reflexes, skill-based, Touch-Friendly |
Languages | English |
More posts
- Audio settingsFeb 08, 2025
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